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To be honest, Im sick of the time periods being the main catch. Why does the focal selling point for all the mainstream FPS series need to be that they are in the future and use only futuristic weapons, or they are WWII games and pay attention to every single detail to make sure it is exactly like WWII.

Meanwhile you have Splatoon that focuses on gameplay, has great music, a ton of background lore, and became one of Nintendo's new most loved games after only being released once on a dead platform.

You also have Overwatch that focused on gameplay and characters, as well as being ridiculous, and people cant get enough of that game.

Or how about the obvious Team Fortress 2 that continuously gets new content, and is able to have the same feel that recent FPS games have and have a personality of its own.

Ive come to the conclusion that FPS games should not be their own genre, FPS is just a gameplay mechanic. Meanwhile the time periods that people obsess about are merely gimmicks. And as Nintendo has proven for the past decade, people dont want gimmicks, they want it to be good. And I really feel that this reason, as well as the oversaturation of FPS games on the market, that will cause the genre to crash.