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Boberkun said:
Well, it's official now: Zelda runs on Switch at stable 30 fps with no dips, and Wii U version runs at 20 fps.
What the fuck, Nintendo?

I have a new theory: considering the team has a Switch dev kit early in the dev process (or so I remember reading from Aonuma himself), they really started to experiment with the new tech, but due to their promise of the game coming to the Wii U, they have to cut expectationes and some parts of the game (like maybe effects and of course frames) to be able to run on the Wii U.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile