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omgfk said:
bonzobanana said:

176 gflops is pretty much confirmed. There was a huge debate on it at neogaf and the 352 gflops camp were pretty much shot down in flames. Not only does the chipworks image support 176 gflops but the wii u simply isn't drawing enough power for 352 gflops. 

Most wii u games can't even match 360 or ps3 frame rates.  The main argument against 176 gflops seems to have been disbelief that Nintendo would go that low on the specification. The wii u development kit was at 352 gflops I believe but the final retail hardware was much less capable.

So 2-3x wii u performance is relatively easy for the Switch to do.

Well the wii u do have significant better graphics then both ps3 and xbox 360 but the performance is not as good. Thats because the wii u´s cpu is alot weaker then both 7th gen counterparts. IMO 350 gflops is legit but i dont want to start a war about it, i may be wrong.

Here are some comparisons between wii u and ps3 to see the clear superioity in image quality/graphics. Framerate is worse though, like u said.

http://h13.abload.de/img/assassinscreediiiverg3heic.png

 

Look at the left orange balloon to see the differences in lightning and reflection between ps3 and wii u.

 

The Wii U is definitly not as weak as many are thinking. The CPU (out of order design) and GPGPU design just made ports run like shit. We will see how the switch will compare, but the switch will definitly be more of an 7th gen console in terms of performance then and 8th gen console. 

If they are going for the tegra x2 we might see some not as demanding ps4/xbox one games running in 720p or dynamic resolution (600-720p) on the system. But im not sure if thats what they are going for. The Pixel C (uses tegra x1) is ~500 bucks. It uses a way superior screen and a huge battery (nintendo will very likelay save money on both), but it doesnt come with an docking station and 2 joypads. So if they are realling goign fro a 250-300 bucks priece tag, it wouldt already be very hard with the x1.

To be honest the ps3 has its issues with ports some are good and some are bad. The 360 maintains superiority over wii u most of the time, the ps3 not so much, frame rates may be better but sometimes the graphics are worse. Some games actually run at lower resolution on wii u like sonic transformed and also have missing detail. One big plus for wii u is it almost always maintains vertical sync probably by virtue of its later gpu architecture. I have to say though as an owner of ps3, 360 and wii u when you see the ps3 firing on all cylinders its pretty incredible. 

However honestly if the wii u was 352 gflops and later architecture and with that 32MB of embedded memory it would clearly have far better superiority over the older consoles. 176 gflops and a weak cpu tallies up perfectly with its actual performance as well as its thermal dynamics, power draw and the actual image of its circuitry.

I feel quite resentful about how low Nintendo went with the wii u. They charged serious money for something that probably cost peanuts to make. No wonder even though the wii u has sold poorly they haven't made huge losses.