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baloofarsan said:
crissindahouse said:

One more time people reward a dev for releasing a hyped game which doesn't really offer much for that price tag (yes I know that it offers theoretically billions of hours playtime lol)

Sure, it will probably get some updates the next months which will make it a much bigger/better game content wise but right now I really don't see where the $60 price tag comes from. The whole game (except the soundtrack) cries for a lower price atm.

Everything which isn't automatically generated looks like an indie game you would get for less money and the automatically generated stuff looks, well, like automatically generated. 

What has Hello Games delivered?

A planet sized area where you can fly and walk as you wish. This is something I have dreamt of since Pilotwings 64 and no one else has developed it.

A solar system where you seamlessly can go from one planet to the other. This is something I have dreamt of since I first heard of NMS (it was so outlandish that I had not imagined this was possible) and no one else has developed it.

No Man's Sky is the first game to change gameing radically since Minecraft (another indie game). 

These reasons alone make it worth more than $60 for me and many others. 

That's nice for you, still doesn't change that you see on every corner that it's made by only a small team and with a budget comparable to other games which cost only half as much. 

All I see is "bad" graphics, planets which look almost all very similar except for some colours, animals or life forms which look all like shit becaue there wasn't really designers involved to design them and gameplay which is average at best (and reduced to very simple mechanics (which flying on a planet shows very good))

I can still believe that many people will play hundreds of hours of it and that is nice for them. I have also invested a lot of time in some indie games but like with this game I don't see how they would be worth $60 even if I invested more time in them as in some $60 games. 

That's just how I think about my Steam indie games and about NMS which I would have bought if I would see how this is a $60 game but I just don't see it. 

But I guess it's like with the Iphone, some pay a lot for it (or for contracts including it) and some think it's not justified to pay what it costs considering the manufacturing costs and compared to other phones which cost less but include often more expensive tech.