Wright said:
I've thought of that as well. But I think Frictional Games wanted to show the whole adventure through Simon 3.0, which concludes with the obvious but somewhat not apparent to Simon himself realization that your mind is merely copied; not your consciousness transfered over, hence why the ending is shown first on his perspective. |
Perhaps, though the game isn't really all Simon 3.0. It's Simon 1.0 in the intro, 2.0 up until the body switch, and 3.0 for the rest of the game. Switching immediately to 4.0 at the conclusion wouldn't have interrupted any sort of continuity, in my opinion.