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SpokenTruth said:
SuperNova said:

Mighty Nr.9 uses UE3, if I remember correctly, and is a disaster for it because the engine doesn't properly support WiiU. (And I mean 'disaster' from a purely technical standpoint, regardless of how bad the game is anyways. It actually managed to brick WiiUs after launch)

Please cite your source that UE3 is not properly supported on Wii U.

Not supporting an engine like UE4 (or rather the enigne not supporting the console) is a huge deal, today more than ever before. Not only are engines like UE4 widely used and supported, they have opened up even more in the last years: Nearly all bigger engines have become cheap or free to use instead of needing to be bought for thousands of dollars. Students, self-learners, indies, just everyone can use Unreal, Source 2, Cryengine, lumberyard, unity and more today. Those people (I being one of them) will be the devs of tomorrow.
And let me tell you, not having native engine support is a HUGE deal. I already had enough problems with just getting my projects to run just on 64bit Win and thats literally the easiest thing the UE4 can do. (And I had the support of my professors and other students as well!)

To bring a game from an engine like that to a not supported platform has to be a nightmare from all I heard.
Its possible if you are really good, have a lot of people that know their shit and enough time & money, but no developer ever would do it voluntarily. Its just way to much work and trouble.



The new guy.

Sorry for possible mistakes, not a native speaker!