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Rock_on_2008 said:
SpartanFX said:
bbsin said:
Didn't PSM give warhawk a really low grade? or was that another magazine?
either way, I don't recall PSM giving Haze a 9/10 much less reviewing it yet. But from what I can tell, PSM editors are not afraid to give PS3 exclusives (aswell as Sony published games) low scores.

yea they gave warhawk 6.5 /10


and no they haven't reviewed haze yet


WarHawk 6.5/10 is not bad. They must of complained about WarHawk being solely online and too hard for novices. Getting pwned online straight away would turn people off.

MGS 4 will be a much better game than GTA IV.

6.5/10 for warhawk is bad, the far majority of all the scores were higher than 7.9/10. There are plently of games that are online and/or too hard for novices but faired better. But none of that would matter for warhawk since there IS a game filter or custom matching making. People knew Warhawk was an online only game (that isn't full priced), there's no reason to buther the game for for not being something that it's not.

Either way, Warhawk's 6.5/10 and Lair's 5/10 shows that PSM WILL rip a game apart even if it's exclusive or Sony first party.

MGS: 5.59m sales on an install base of 100m
MGS2: 5.56m sales on an install base of 120m
MGS3: 3.97m sales on an install base of 120m

I fail to see why the install base argument is still valid. MGS did not launch when the PS1's install base was 100m, MGS2 did not launch when the PS2's install base was 120m, and MGS3 probably had more than 2-3 times the install base of MGS2 but sold LESS. One half of the sales come from Launch numbers the other half comes from sales over time whether it's new console owners or old console owners. MGS4's success should only be compared to the attach rate of the previous MGS games during launch. The legs of the game are impossible to compare with previous games since no one knows how far the install base of the PS3 will go.