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Johnw1104 said:
"Zelda turned us into story tellers"

That hadn't occurred to me, but it totally did do that for everyone I saw. Every person who was interviewed had some unique experience to share, from snowboarding to killing himself with explosives and even one guy who actually catapulted himself by creating a lever and fulcrum and dropping a heavy object on the other side lol... everyone had their own unique experience they wanted to share with the others.

This game is rather unique in that way, as in most games everyone shares a very similar experience. Maybe that's what seemed so enticing about it that I found hard to put into words, it just seems like the sort of game that you really want to have your own experience in, whereas many games you get most of the experience just watching a Let's Play.

Great point. I think you identified the heart of what makes this game look so good: it has the combat, puzzle-solving and exploration typical of the series with never-before-seen emergent gameplay.