Hiku said:
I know what you're trying to say, but you're exaggurating a great deal by saying "literally nothing like". I've played both games, and you can make a much longer checklist of key features they share, compared to other games I would actually give that distinction to, such as Super Mario Bros vs Gran Turismo. |
It's not an exaggeration at all. Sure, they're both shooters. You use guns in both. You can also make a very long checklist of things that are similar in Gran Turismo and Mario Kart. Are they the same? They're both racing games.
Battleborn is a character driven FPS with deep MOBA roots. You have minions, you have sentries, you have abilities and powers that unlock as you level up. Time to kill is very long compared to other FPS games. You cannot change characters once selected, so team composition is extremely important. Overwatch is a character driven arena type shooter. You have 0 MOBA elements, time to kill is extremely short. You can change your character at any time. There is no leveling up in a match, there are no powers or abilities to unlock. You have a super move that charges up like in Call of Duty.
Of course they are both FPS, that's a given. That's why my example was Overwatch and CoD, also both FPS. I never tried to make them seem as different as your example, a platformer like SMB and a racer like GT. They're both shooters, but they play nothing alike.
If you felt you had to choose between the two, that's fine. I know plenty of people who feel they have to make that same choice with CoD and Battlefield, though they also really don't play much alike in a lot of areas. And I agree 2k's marketing sucked, they also handicapped Evolve with shitty marketing.
I own both and greatly prefer Battleborn. I don't mind Team Fortress style shooters like Overwatch but it hasn't clicked with me yet.