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The real problem is not the lincensed games(though I admit that they are rarely good).The real problem is that Platinum is spread too thin.They are making like a bazzilion projects at the same time, and their own team is small and that is obviously taking a tool over the quality of their games.As far as i know, they have around 200 employees at the moment.Thats enough for making 2 games at the same time, 3 if they are getting outside help.And thats what they should do.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1