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When I played Crack in Time (only game in the series I played) I felt like it was in this awkward place where it seemed to want to be a fuzzy kids game, but was a little too complex for them, while being a bit too simple for "hardcore" gamers. It seemed geared towards the kind of gamers who grew up in the N64/PSX era of 3D platformers.

Which made a movie a weird thing. I don't think Ratchet and Clank are popular enough with kids, and the movie seemed to skew too young to please the core fans of the series. Didn't see how it could be successful.