By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Risthel said:
Am i the only one who have this impression? Recently I'm reading how many games Microsoft is adding to their backwards compatibility (which is nice), but they're having a poor 2016 so far regarding new titles: - Fable Legends: cancelled, Lionhead closed; - Project Spark: closed; - Phantom Dust: cancelled (not official but come on, you still believe it exists?); - Scalebound: delayed to 2017 - Recore: delayed (again, not official, but I think it's safe to say it). And maybe I'm forgetting something. The only game that came out is Quantum Break, which didn't actually set the world on fire. Not to say that their support for Windows 10 games is pretty bad, but this is another story. Microsoft's management of their first party software output has never been good to begin with this gen, but it's really becoming awful. It's almost like they are slowing giving up and that they don't care so much anymore. Even Phil Spencer stopped tweeting about his daily routine (or maybe the videogame media stopped making news for every tweet he's writing). I'm not expecting anything big at Microsoft E3 this year honestly, only games already announced and some sort of hardware revision. What do you think about it?

What is there to do? Phil Spencer only became head 2 years ago, that isn't much time for any reform. Any new games coming out would likely take a couple years longer to become a reality. Realistically, they need to just focus their efforts on their next-gen console, as its clear the XB1 has been a lemon for them. Hoping for the best, but we'll just have to wait and see.



Made a bet with LipeJJ and HylianYoshi that the XB1 will reach 30 million before Wii U reaches 15 million. Loser has to get avatar picked by winner for 6 months (or if I lose, either 6 months avatar control for both Lipe and Hylian, or my patrick avatar comes back forever).