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globalisateur said:
Miyamotoo said:

Xenoblade are definitely not typical Nintendo game, but that is good, because they need more games that are not their typical games.

Skyward Sword is great game and good Zelda game even you dont like it, fact that is linear doesnt mean that Nintendo were playing safe with it, Twilight Princes (basically bigger OoT) that was more open world was actually way more safer than Skyward Sword.

Not every Zelda needs have huge and open world, Skyward Sword is proof of that, its big and ambitious game even if is linear. And we getting this year Zelda with huge and open world.

Why Metroid 3D game or any other game need to be developed by Japanese studio!? Metroid Prime is developed by 1st party Nintendo studio, thats whats important. We talking here about Nintendo games, not about Japanese only developed games.

Aonuma said he playing lotsa different games and that doesn't have nothing with big open Zelda game (dont expect nothing similar with Far Cry 4), he said he always wanted to make true open world Zelda (actually almost every 3D Zelda game is open world expect SS, but not true open like Zelda NES was) like Zelda NES was, but he couldnt done what he wanted because hardware limitations, but now he can do that with Wii U hardware.

No. That's not true. Look at what could be done on PS2 with GTA or Shadow of the colossus. Look at what they did with Xenoblade on Wii. Look at what they did with Zelda 64 on N64. The problem is not the hardware, never was.

It's the lack of ambition. They are playing it safe technically (also with the hand holding never ending tutorials). Small levels are much easier to do than big levels.

You forgetting TP was also done with GC hardware, but world was made from sections and its pretty barren. And like I wrote, TP is basically just bigger OoT (if talking about scope of world).

Idea they had with Zelda U never could be done with previous hardware (not only that world is huge, but it full of details and in same time looks gorgeous), Xenoblade for Wii have huge world but Skyward Sword is far more better looking game. Thing about 3D Zelda is not only to push limits of hardware but in same time to be one of best looking game on system, and Xenoblade Wii never was good looking game. Skyward Sword definitely was not product of lack of ambitions, it's pretty ambitious (being ambitious game doesn't mean just huge open world) and very innovative game.