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RolStoppable said:
That has to be an extrapolated number because it's highly doubtful that over 10m people took the same survey. Next issue, the sample is most likely biased. That's how you get unrealistic results. It's obviously not just PSVR's numbers that are too high, they are too high for all of the VR headsets.

Survey data doesn't amount to anything when the methodology is flawed. Instead you only get nonsense like this:

http://www.tgdaily.com/games-and-entertainment-brief/59378-63-of-ps3-owners-want-a-vita

That's pretty much the best example one can ever make, reports and surveys like these are largely worthless.

Go out on the streets of any city and ask; "Do you donate to charity, and if so, how much?" and see what answers you get, and then compare it actual donations and trends from the organizations themselves with regional and even local breakdowns. What people say and what people do are quite often not connected other than in thought or theory.