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Synesthesia said:

I really don't see how this would be progress given the consoles plug and play for years style is what popularized them and they are outright dependent on it, multiple sku's with better hardware starts fragmenting this immediately.

I wouldn't really call the consoles "Plug and Play" anymore.
You need to constantly update. It's constant. It's insane... Because games out of the box are often buggy and unplayable.
Wouldn't be so bad if a patch was only a few hundred megabytes in size... But some patches are 10's of Gigabytes.

Some games also require you to download a part of the game to get the entire thing. (e.g Halo: MCC)

And sometimes a game will force you to get an update to the OS before you can play it as it might rely on a specific feature or firmware/driver/API version.

It's really no more plug and play than my PC, Steam does a better job of managing and updating my library though.



--::{PC Gaming Master Race}::--