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SvennoJ said:
SamuelRSmith said:

Doesn't require always online at all. Only the first time you use the disc on the console, or if you want to play discless. Seeing as most people buy a handful of games each year, "always on" becomes "online 5 times a year".

I didn't say 99% of individuals, I said 99% of people who have the means to buy a game console. The kind of functionality I'm talking about could be achieved using just a few kilobytes of data, meaning it could work on cell network, satellite, hell, even dialup, with barely any time delay or cost to the end user.

The unique ID is part of the data on the disc that is written. A 5 digit code using alphanumeric characters allows for 50 million different unique codes for one game, and takes up 175 bytes.


It costs more, it adds extra work to maintain the database, and it puts question marks on longevity and ownership. All for not having to swap a disc which you can skip already by buying the digital version in the first place.

Yeah. The future proof problem comes into play. The database must be active forever. If the PSN or XB live service is orphaned, in say 15 years from the systems. You're fucked. Just like a digital copy anyway. That is not what people want. People are litterly trying to just copy the digital version. For the sake of being that lazy with swapping discs. The digital copy is the answer. Accept you lose sellability. And reuseabilty, in the future.