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Azzanation said:
shikamaru317 said:

Thing is, they were 3 of the main people responsible for making Halo 5's MP so good, multiplayer design director, lead multiplayer producer, and lead arena engineer. Definitely worrying for Halo 6, hopefully 343 can find good replacements. 

Nothing to worry about. Halo 5 has already set the foundations for Halo 6 multiplayer. There isnt as much need for them. They fixed the MP where H4 failed. Went from the worst MP in Halo history in H4 to the best with H5. All H6 has to do is do eactly what H5 does.

To an extent I agree with you, but Halo 4 was so bad that it makes Halo 5 look a lot better than it actually is. Halo 5 is not the best Halo for the simple fact that the map and playlist selection is no where near the level of Bungie Halo games. If the maps are bad that's like half the game. Warzone has four maps (and I personally hate one of them) and considering that Warzone has a bigger population than all of arena combined I think that's a pretty big deal. It was marketed as half of multiplayer. The quality of Arena maps is very poor let alone the lack of diversity in art direction. The design and feel of weapons is pretty bad considering that they are actually a lot more fun to use than they appear. You have gametypes missing and new gametypes that are not working. Breakout is essentially a dead playlist, but we don't get Infection or classic Objective modes that were staples during Halo 2 and Halo 3. Halo 2 and Halo 3 were each #1 for about two years on xbox live so I wouldn't say a game that is consistently outside the top 10 is the best. It wouldn't be constantly getting beat by games that have sold less copies like Rainbow Six: seige. Halo has far more marketing behind it. I know Halo 5 is probably the most profitable Halo since Reach due to REQ packs, but its low sales are a reflection of issues in both single player and mutliplayer. 

I do really like Halo 5, but I would not say it is the best Halo. It is definately worthy of the Halo title though.