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A critic should be objective about objective things: frame rate stability, glitches, loading time, sound quality. A critic should be subjective about subjective things: art style, enjoyment/fun, genre preferences.

If I was a critic I would generally score FPS games lower than average because I don't like FPS. As long as people who read my reviews understood that I don't like FPS then they will be able to contextualise my review.

The problem is when people read a review and don;t understand the tastes and preferences of the reviewer.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix