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In reply to Monopoly=good posts: Monopolies are almost always inherently bad for the consumer, but the video game console business is slightly different. I don't think it's an actual monopoly in the truest sense of the word. It just seems that way because of the nature of the industry. Any company with the resource to compete is free to introduce a new console every time a new generation begins. Both Sony and Microsoft are fine examples of this. Introducing one during the course of the reign of the top console is almost always destined to fail, however.