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So, there's been an update of some new boards in the Arcade in Europe, and here are some more that do, or might be able to, benefit from the LR trick.

Pushmo: Big blocks with birds and two character, plus one extra bird.

OK, this is one that has already had the trick done, prior to having any free turns. The bird that's on the bottom starts off sitting on the edge of the rightmost big block, and using LR a few times is all it'll take (and I mean a *few* times - I think it took about six L/R switches to get it to fall). It looks to might like it might be possible, with a bit of luck, to get the rightmost big block to also fall, but I couldn't get it to happen. I'll probably try again tomorrow.

Pushmo: Mallo, plus some kids and the dog, and Corin?

So, the key one, here, is the blue kid. Using RL will gradually dislodge him from his position in the little bridge thing. You should have a good chance of getting Mallo in the process, too. The yellow kid appears to be locked in place, which also keeps the ones on the left in place. The dog will probably fall onto the platform that Mallo occupies at the start. Incidentally, this and the one above are currently next to each other, so you can work on both at the same time.

8Bit Mario: Mario standing with brick block, ? block, hit block, mushroom, and goomba.

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Using LR on this will slowly edge just about every block to the right, bit by bit. It'll probably take some time, but eventually the three leftmost badges will push the ? block and brick block over the edge, and the brick block will bounce along to land in the pit. Further pushing will end with it something like the image on the right. This is probably one you won't want to spend time on, unless you need the brick block to complete a set (in which case it's a good way to complete it without using up a turn for a relatively unimportant badge).

8Bit Mario: Walking Big Mario, two coins, hit block, brick block, fire flower, and green koopa.

This is after a little bit of tweaking - it doesn't take much time, and if you're lucky, that coin will tumble all the way into the pit. But it seems luck is the main thing that decides what happens - I've had the coin topple to the left, too, for instance. The upside is that it won't take long to know what it's going to do, so it's worth the few seconds.

 

This one may or may not be useful... 8Bit Mario: Small Mario in death animation, two versions of green koopa and buzzy beetle plus two hit blocks.

Small to de-emphasise. This is after some RL tweaking. I was hoping the upper block would tumble onto the right buzzy beetle, dislodging it into Mario, who would also be dislodged. Unfortunately, when I did it, it didn't have enough force to dislodge the buzzy beetle. But that may have just been luck, so I'm including it here, just in case.