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That's a rather important bit of data no one has brought to light previously. Not that I've seen anyway.

I've already stated my belief that the Wii is the only thing keeping the gaming industry alive in Japan, but worldwide? It had never occurred to me.

But discounting the Wii as a part of the core gaming demographic (which no one is claiming since the market for the Wii still includes a sizable percentage of core gamers) not the same as claiming that the Wii is competing for the same demographic on the same field as the PS3 and 360.

Both are skewed towards the core demographic and yet they have both continued to see significant sales growth over year. Clearly, core gamers are not the only ones buying these consoles, just as "casuals" are not the only ones buying the Wii.

But looking back to the debut year of the 360, while it moved briskly enough to cause significant supply problems for months after its initial release, we did not see Wii levels of product movement at $299 and $399.