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I think there really does need to be a little compromise here. I don't think any game is unplayable under 1080p. To say that is ridiculous. Likewise, I don't think it's correct to say that any game is unplayable under 60fps. Still, it's far more important for a game to run well than it is to have higher visual fidelity. I'll take a 60fps game with a lower resolution any day.

Let's not forget that a lot of games these days struggle to hit even thirty. There needs to be a swing within game developers that makes them put performance over fidelity, and that isn't going to happen any time soon, sadly :/



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