mutantsushi said:
Why? Crossplatform (PS4+PC) dev options help make games more viable for devs, and the API can be basically the same on both sides. It's a nascent market on PC side, so now is the time to grab market share there and establish Sony's VR platform across both PC/PS4. And it doesn't cost anything really. |
I don't see Sony grabbing PC market share tbh, they cut ties with that market this gen and so far haven't tossed a bone their way like MS has, MS is trying to co-exist with it, not trying to convert the userbase into going to their console like you might think Sony would do with PC gamers. PC already has two VR headsets which are likely to appeal to them like they already have been doing, I see them standing a much better chance at appealing to a market they were developed in than one that comes strictly from a console side that's trying to make use of a userbase they clearly have no ounce of interest in (Also cutting ties when they sold their VAIO division and SOE).
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