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Guitarguy said:
Retro is a good one, they essentially tried to fill Rare's shoes during the Gamecube era and did to a large extent with the Metroid series, however I don't think they are prolific enough as of yet, especially considering they only have 1 game out for the Wii U(maybe 2 by the end of its commercial life).

(Massive levels of opinion incoming)

At least, in my personal opinion, despite having a limited library to work from, I've enjoyed Retro's titles more than any other second party developer. The four other big ones that stand out in my mind would be Bungie, Naughty Dog, Rare, and most recently Atlus. I'm not a huge fan of RPGs, so Atlus gets knocked out quickly. The Halo games are enjoyable, but they've never entertained me past being dumb fun. I've never really enjoyed the Uncharted series, and while I thought Last of Us was a good game, I don't think it was a great one. That leaves Rare, and while I certainly enjoyed the heck out of a number of their titles (DKC1&2, Killer Instinct), the rest fell back on fetch quest style in increasingly wacky environments, and while I find a lot of Rare's creations to be enjoyable games, they're not what I would consider being great.

The Metroid Prime titles, meanwhile, are all games that I'd place in my Top 50 of all time list, easily. DKCR and TF were about as enjoyable as DKC1 and 2, only with the added benefit of co-op that made it even more fun to play. Retro's lineup is definitely limited, but they've hit the ball out of the park on every single title to the point where I think I'd take playing their 5 games over any of the aforementioned four's entire library.

Admittedly that all has to do with solely the perceived quality of games. If we are talking about how profitable they were for the company they're owned by, then yeah, Retro loses big time to something like Rare, Bungie or Naughty Dog.