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tiffac said:
ganoncrotch said:

Not sure tbh, I was just going off my wage as IT support would be in that region. if you think a game will need far more than 20 staff tho you're talking about 2/3x that amount, could just soak up all the money in staff wages alone.

Well you may not be wrong either, from what I understand wages do eat up a lot of the development funds anyways.

 

Guitarguy said:

I hope they do. I think it would really be selling Shenmue short if they only had a 6 million dollar budget(even less considering Kickstarter get a decent percentage).

I'm actually more worried if they go the real open world route. I think that would just be too much for a small team but if they would just do a Yakuza level of development. I think they would be able to achieve it and do better. I mean the world of Yakuza isn't that big anyways.


I don't think a GTA style of open world would suit Shenmue as the series has alway been more focused on detail and intimate environments where GTA is all about scale and exploration. I haven't played Yakuza but from the videos I would be happy with a similar sense of scale.