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Conina said:
Samus Aran said:
Conina said:

And the PS4-version of Shovel Knight deserves the slightly higher score: it's cross-buy, so you only have to buy it once if you want to play it on your TV (PS4) and on the go (Vita). And you can fight Kratos.

While you have to pay it twice if you want to play it on your TV (Wii U) and on the go (3DS).

Grasping at straws. Wii U also has exclusive features.

3 point difference for a Kratos battle that lasts 2 minutes? Haha.

And no reviewers don't care for cross-buy, most people don't own a Vita.

Grasping at straws yourself. Almost every PS4-review of Shovel Knight commends cross-buy and cross-save. Perhaps you should click on "read full review" sometimes instead of getting your opinion from the MetaScore summary.

And "most people" don't even own any home console or handheld, that argument is really weak. 10 million people do own a Vita (which is a solid base for an indie developer), it should matter to them.

You also ignore that many scores of indie games are slightly in favor of the Wii U although the version are almost identical:

  • Guacamelee! Super Turbo Championship Edition: Wii U = 90, PS4 = 87
  • Child of Light: Wii U = 84, PS4 = 82
  • Steamworld Dig: Wii U = 83, PS4 = 82
  • Stick it to the Man!: Wii U = 81, PS4 = 75

Do you see PS4 owners complaining about these minor score differences?

P.S.: I personally couldn't care less about average scores for each system. The number of good games count, it doesn't matter to me if 1 million bad games or only 10 bad games exist beside that, since I only play the best for each system... with a few exceptions of course.

Nope, they're further proof as to why metacritic is flawed. I was just focusing on the Sony aspect of things. Although a one point differnce is meaningless. :p

And sorry but cross-buy doesn't make a game better. I'd rather just buy a PS4 and not a Vita lol. Which is my plan.

And agreed with your P.S.