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ampillion,

it's more like why bother to make up your own original concept when you're not sure it will be a success and might end up costing you millions.
what's the failure rate of new IPs? i hear like 90%

making games is about money and publishers follow the trend. it's our own fault for buying them anyways. they look at how much people bought WoW and Halo and what do you expect they'll do. i am guilty of buying some world war II games. you get what you buy.

I am also guilty of not buying Shadow otC and Okami. I bought Viewtiful Joe but it was used so Capcom didn't get any money. Oh well, maybe we're all playing too much video games anyway.