generic-user-1 said:
they cant re-code the stuff that need the cpu, and they cant make it work on ps4 like on pc. amd makes ust to bad cpus... |
Considering how badly threaded KSP is, yes they can - specially since it's physics that's killing game performance, so, in theory, they can even put it on GPU - honestly, I think KSP might be perfect candidate for such approach.
Yakuzaice said: Pretty sure KSP still only runs on a single core. Presumably the PS4 version will use multithreading, and hopefully that ends up filtering back to the PC version as well. |
Yeah, I'm hoping it will trickle back down to PC as well, very big crafts can really kill fps quite easily.