HoloDust said:
generic-user-1 said:
HoloDust said:
AbbathTheGrim said: No Man's Sky is in trouble. |
Completely different experiences.
Anyway, it will be interesting to see how they'll manage interface and CPU usage - KSP can kill even high-end PC CPUs when large space stationss/mega-ships are built.
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no mod support and cutting the last stage of some buildings and it should be fine. it will still be the best game in its genre on console by far...
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Yeah, I'm guessing they'll have to either re-code a lot of stuff or make cuts - even with vanilla you can make some insanely big inteplanetary ships, specially if you're assembling in orbit.
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they cant re-code the stuff that need the cpu, and they cant make it work on ps4 like on pc. amd makes ust to bad cpus...