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spurgeonryan said:

Project Cars for instance. If we want it bad enough we will pay for it!

What will it cost? Do an indiogogo and let the money add up, or do a kickstarter and give us a real test! The kickstarter indie games are proof we will pay for it. So if companies are worried about making a profit, why not make a profit from the start? Is it really that hard?

Could have solved a lot of third party problems over the years! Instead of letting things build up like they did with Project Cars and even Watch Dogs.

Half the problem isnt Nintendo owners its Nintendo. They are the reason why third party games dont sell so well on their consoles. By absence fans learned to buy their games elsewhere hence why when third parties do show up they always sell less on Nintendo. Nintendo tries to control anyone who dares to put games on their platform unless they give them freedom (which means they trust them). Nintendo fans tend to blame third party when third parties have enjoyed more profit since they've left Nintendo exclusivity (ever noticed?).

Most of the larger devs gave warning at the tail end of last gen that they would need the consoles to have more ram and space than Nintendo even intended on offering. At E3 2012 Nintendo still managed to get a couple on board even after not heeding their requests. As fate would have it (yet again) the plans fell through. I wouldnt doubt its because of another disagreement with Nintendo.