By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Materia-Blade said:
osed125 said:
Materia-Blade said:
osed125 said:

Really good game, only major complains I have with the game are:

 

  •  MMO like side quest with zero variety and extremely boring to do (halfway through the game I only did them if I needed to grind).
  •  Stupid and cliche moments in the story (won't go into detail because of spoilers), there are 3 parts specifically in story that truly pissed me off.

 

There is variety on side quests. some of them lead you to secret areas and optional bosses. they are few but do exist.

I don't consider that variety, the core of all quest are basically the same:

Kill x number of monsters

Collect x number of this item

Kill x strong monster

Talk with x character to deliver x item

And that's pretty much it, it's impossible to not get bored after doing the same thing over and over again, just with different names for monsters or items.

You just described what defines the concept of side quests in any game. the problem with xenoblade is the high number of repetitive side quests (although you don't have to go pack to the npc that requested it, wich is a time saver). But there was a good amount of more interesting sidequests, where you unlocked secret areas in previously visited areas and fight optional bosses.

There are plenty of other games that have more variety in side quest, but like I said in the other post, the developers went quantity over quality, it would have been better, in my opinion, to have fewer but solid side quests.

I personally think that Xenoblade is too big for it's own good sometimes, some areas are unnecessarily large (like Alcamoth for example).



Nintendo and PC gamer