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I would also gladly pay once to get unlimited lives, but for them it's either a constant stream of disproportionate amounts of money considering what type of game it is, or nothing. So I choose nothing.

It wouldn't be nearly as bad if, like most other similar games, you only lost a life when you lost a match. I keep going back to play more, then getting frustrated and quitting again. I mean, combine the life thing with the fact that some of the stages are over in five moves. It's a game I badly want to play, and would gladly pay money for, and yet they just continually push me away. Someone explain how this is a good business model (considering that there are very few unlimited-disposable-income folks playing this, as opposed to smart phones, where it makes perfect sense).



Currently playing:

Bloodbath Paddy Wagon Ultra 9