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Recycle001 said:
I wouldn't call the Starfox games so much as gimmicky as I would say they're fancy tech demo's :P


Sadly this is a problem with the franchise. Outside of Star Fox 64, which admittedly did feature Nintendo experimenting with voice clips and rumble features, every Star Fox game has had a air of gimmick game features of experimentation. The original game's purpose is obvious, Adventures was more of a cash grab and initial showcase of what Rare could do on the GC before Nintendo sold off their portions upon seeing the company wasn't in great shape going forward talent wise. Assault is strange as it more or less just features the walking missions but Command is all about the touch screen controls.

I fear the same is going to be the case for the Wii U game, as Miyamoto and Nintendo seem to be building it off of a tech demo to show what the Wii U game pad can do rather then, actual game concept or potential to win back over Star Fox fans, or we should have heard or seen more of the game by now.