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In Melee, I could understand the talk about Tiers, but in Brawl, I'm just not seeing it.

Melee, the best fighters basically ran to the faster medium weight characters; Marth, Link, Shiek, Fox, etc.

In Brawl, it feels like tier ranking is dropped for more of a rock-paper-scissors effect. I've noticed a lot of the people I lose to with Kirby, I have a better shot with Marth (provided I was still at the top of my game with him) but people who give me a hell of a time while I'm using Marth are completely manageable with Kirby.

Ultimately, I think what most of it comes down to is the ability to predict your opponents moves. When people go up against characters that they know well, either by using personally, or by having gone up against frequently, they do better, but if it's a more rarely used character, you end up at a major disadvantage.



Seppukuties is like LBP Lite, on crack. Play it already!

Currently wrapped up in: Half Life, Portal, and User Created Source Mods
Games I want: (Wii)Mario Kart, Okami, Bully, Conduit,  No More Heroes 2 (GC) Eternal Darkness, Killer7, (PS2) Ico, God of War1&2, Legacy of Kain: SR2&Defiance


My Prediction: Wii will be achieve 48% market share by the end of 2008, and will achieve 50% by the end of june of 09. Prediction Failed.

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