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Soundwave said:

No, Bond is cool and will always be cool. You can't buy that or fake it (Hollywood has tried many times to ape the formula). Bond has been big in the 60s, 70s, 80s, 90s, 2000s, and 2010s. 

I remember suggesting Banjo-Kazooie to my friend who had just bought his N64 around '98, primarily for GoldenEye, and he burst out laughing saying "what the f*ck is Banjo-Kazooie? I'm not playing that".

Bond brought in a different audience to the N64 in the 90s because Bond as a character has appeal that a mascot/cartoon simply can't. But it fit Nintendo so well, it was basically the same thrill of Mario Kart multiplayer just wrapped in a world that was acceptable to teenagers and adults. 

The wonderful thing about Bond is his cross-demographic appeal is through the roof. Kids can like Bond and not upset their parents ("oh look honey isn't that cute, little Johnny thinks he's James Bond") but he passes the "most jaded teenager I'm not playing some stupid kids game with rainbows in it" test too as to what's cool. It really was a godsend for Nintendo. 


A large part of Goldeneye's success was that it was pretty new to consoles. FPS really weren't much of a thing on consoles back then, which is why Goldeneye was so big. While the license did have some weight, the novelty is lost, so you can't really expect it to hold even an ounce of the same impact as it used to.

In order to capture the same fire, Nintendo would have to find some other genre to pioneer, and I don't think the current landscape is as suitable for that as it used to be.