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spemanig said:
Soundwave said:

Except Bond is more popular as a character IP now than he was even in the 90s. Skyfall made more money than any Brosnan era Bond film. 

 


I wouldn't contribute that to Bond being more popular as an IP; I'd contribute that to films making more money as a medium on the whole now than in the 90s.

Goldeneye was successful because it worked, not because it was "cool." Console shooters weren't exactly known for that before Goldeneye. Now, they pretty much all work. It holds up terribly now, unlike other games of that era.


No, Bond is cool and will always be cool. You can't buy that or fake it (Hollywood has tried many times to ape the formula). Bond has been big in the 60s, 70s, 80s, 90s, 2000s, and 2010s. 

I remember suggesting Banjo-Kazooie to my friend who had just bought his N64 around '98, primarily for GoldenEye, and he burst out laughing saying "what the f*ck is Banjo-Kazooie? I'm not playing that".

Bond brought in a different audience to the N64 in the 90s because Bond as a character has appeal that a mascot/cartoon simply can't. But it fit Nintendo so well, it was basically the same thrill of Mario Kart multiplayer just wrapped in a world that was acceptable to teenagers and adults. 

The wonderful thing about Bond is his cross-demographic appeal is through the roof. Kids can like Bond and not upset their parents ("oh look honey isn't that cute, little Johnny thinks he's James Bond") but he passes the "most jaded teenager I'm not playing some stupid kids game with rainbows in it" test too as to what's cool. It really was a godsend for Nintendo.