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Skullwaker said:
Platina said:
Yup, this is exactly what I am cautious about:

More games on mobile = less games on console/handhelds and vice versa. They'll need to be able to balance the two to keep fans on both sides happy

It's funny, because I'm thinking the exact opposite. More revenue from small, cheap mobile games = more funding for huge, high-quality experiences on handhelds/consoles. Even a game like Pokemon Shuffle could end up funding a 3D Metroid game in just a few months. The mobile market is crazy.


Possibly... The way I see it is that funding isn't really the main issue (they still have a lot of money in reserve) but the splitting of their workforce. Some of the DeNA staff will help develop games but Nintendo employees would also need to work for developing these games. The splitting of work = less games for consoles/handhelds.. Could be wrong though :P



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