Captain_Tom said: Woh! Wait a second Demon's Souls is not just 2 buttons at all! It is more like 6 and is the deepest sword fighter in existence! By far the most strategic sword fighting game! |
yeah i wanted to comment aswell just to clean that up, Demons Souls isnt just a 1 button for attack and one for defend its actually 2 for each, 1 for normal attack and one for heavy attack, and the attack varies depending in player vs enemy position and it also varies in the characters movement (running, rolling and standing) add to that the fact that you can double hand every weapon to get a different set of attacks for every weapon at anytime, Plus the ability to guard and parry... the game is NOT a button masher... HECK it wouldnt be a hard game if all you had to do is mash buttons, it actually has the most indepth sword combat mechanics ive seen in any game.
Demons Souls (and the soul series in general) are ACTION RPGS with a LOT of strategy in the combat department, they are not hack and slash games.
to the OP: i also think that Action RPGs do have a lot strategy behind them (like the tales games, or the soul series) its not just mashing buttons, it has a lot of strategy and quick thinking, those who say that its just mashing buttons dont know the ammount of mind games going on in this games its all about preparing yourself,thinking ahead of youre oponent and outmatching him.
also i can understand that some people prefer turn based combat to real time combat, but saying there isnt strategy behind ARPGs or that they are just button mashers is a lie.