mysteryman said:
Why not multiplayer QTE's? |
Sony has always been trying to make the next best immersive quality game and setting Ready at Dawn to the task proved the thought of it being innovative is not the case. Trust me, if Ready at Dawn and Sony Santamonicas game sells well despite the critical reception, we'll see a more gameplay heavy game than the last. There is only so much arguing that you can do when you work in a commercial enterprise.
Take Killzone for instance. People complained that the games weapon weight was too heavy and wouldn't work great for multiplayer. Ever since the end of two they've been learning from COD's twitch shooting. Even though people have been raving about the multiplayer, they blame Guerrilla for listening to the critics of KZ2 in the first place, because they miss the unique quality KZ brought to gaming.
its a double edged sword. It damns you either way.