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Every Fire Emblem I've played has at least one desert level, and they always have a habit of hiding rare items in select spaces. In order to get the items, you need to have someone with high luck stand in the exact right spot. Which means that you have to look in a guide if you realistically want to find them. I'm not a big fan of looking at guides, and hated having to plan my strategy around making people stand on certain spots when there was fighting to be done, so those levels always annoyed me.

Also, not really a level exactly, but I found the dungeon exploration in Persona 4 to be extremely tedious. It was a shame, because I loved the rest of the game. I just found myself hooked on the game when I had story sections to watch or social links to advance, but leaving the game sit for a while when I had to brave a dungeon.



NNID: Zephyr25 / PSN: Zephyr--25 / Switch: SW-4450-3680-7334