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-"The way it uses the GamePad is really starting to feel good," Miyamoto said about the new Star Fox.
December 5, 2014

-Miyamoto says that he is working on and playing the new Star Fox every day and jokes that his hands hurt as a result.
-Describes the basic gameplay: Cinematic (3rd person) view on the big screen, cockpit view on the gamepad. You are meant to split between the two while you are playing.
-I like to create gameplay mechanics more than I do stories. The story might not be too different from past “Star Fox” games, but the gameplay mechanics are going to feel very different because of the two-screen system of the Wii U with the GamePad and TV screen. It’ll make for a very fun and unique way to play.
December 17, 2014

-"One of the questions that we often get is 'How is the GamePad being used in any particular game?'" Miyamoto said. "Star Fox is a game where having two screens is really important and it works really well."
Jan 06, 2015

-Speaking of "Star Fox Wii U," Miyamoto also detailed a few interesting gameplay features for the upcoming space exploration title. When asked how the Wii U's Gamepad fits into the equation, Miyamoto said it allows the experience to feature interactive cinematics that switch between the tablet and TV screen. "Star Fox Wii U" will have cinematics "where you're still able to look around and play it," he says.
Jan, 16, 2015,