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I've only played a few of the classic Final Fantasy games, but if we're speaking in general, I would love to see the exploration system from Xenoblade become standard in open-world RPGs. It was so satisfying getting bonus experience from finding a hidden cliff or cave while exploring, and I honestly enjoyed that method much more than having to grind constantly. It also gave me more motivation to explore the world outside of just filling in my map.



NNID: Zephyr25 / PSN: Zephyr--25 / Switch: SW-4450-3680-7334