burninmylight said:
And then:
Dude, you're basically making two completely different statements and undermining your own argument. The OP reads like a drunken rant fueled by frustration and made with reckless abandon, without any desire to check for any facts. I have no problem with you or anyone making valid criticisms of a console or manufacturer, but you're reaching for any little argument you can clutch and trying to work whatever sounds good into a semi-coherent argument. For instance, blaming Skyward Sword's sales strictly on its art style, when it came out at the very end of 2011, an extremely barren year for the Wii (that was pretty much dead in most people's eyes) and requiring the purchase of new hardware (either an add-on for the Wii remote or a new controller entirely), a la Majora's Mask. Whenever games require extra hardware just to play them, it typically hurts their sales. I really should just stop clicking on these types of threads, because most of them are made by people who really don't have the ability to make valid, founded and unbiased complaints that they can express in a consistent and thoughtful manner. |
Actually it proves my point even more so. The fact is the power of the Wii U should be made 100% clear, instead it's a debate: is it more powerful or not? That's a question that should NOT have been asked in 2012, and it should NOT have cost $349. For $349 it should have been CLEARLY more powerful than the 360 and PS3.
And Skyward Sword's sales are definitely reflective of its ugly art style. Don't believe me? Compare Wind Waker HD sales to OOT 3D sales - clear difference. Don't believe me still? Look at the reaction: https://www.youtube.com/watch?v=VE2Dc1sx71U People were ESTATIC for Twilight Princess. On the other hand Skyward Sword got a huge "Oh come on!" when revealed (https://www.youtube.com/watch?v=AhmcBXgnrC8 go to 2:20 mark).
People want a REALISTIC Zelda, they have made this clear.