thismeintiel said:
And don't forget about COD:Ghosts. Same Day 1 patch. |
I think those are different situations. Both AC4 and COD:Ghosts were console launch games. They didn't completely know the specs for PS4 until few months before release. They didn't have enough time to optimize because of the console launch.
As for AC Unity, I suppose time crunch for optimization could be a factor, but they would say that. I don't think not having enough time for optimization is a big reason for 900p 30 fps