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ethomaz said:

JayWood2010 said:

THe loot system certainly was one of them.  There should never have been Rare's coming from legendaries, and it should never have taken them this long to update it to fix that.  I've had 7 legendary drops.  6 of them turned into Rare, and 1 of them was legendary.....but for a class I dont even use.  All my armor comes from me buying them.  You understand that a lot of people arent going to play months on end, but will only play for the first few weeks of the game's life if they arent happy.  And then removing the loot cave, that people liked probably wasnt the best idea either.

The drop rate itself is/was fine.  Its what came out of them that wasnt

 

The loot system is one of the most smart I even see in these type of games.

1. It doesn't alianate good from bad players.
2. It doesn't alianate where you play the game... PVP, PVE, Public Evens, Strikes, etc... everything can get better gears playing what they like/want.
3. There are not only a unique way to get better gears... you can do a lot of different stufs and get the gears... it is not RNG like people says... the drop is but you can buy the gears via Crucible/Vangard/Faction marks... so you have alternatives.
4. It don't make you play a specific place/boss to get better gears... you play/kill any enemie in the game and get better gears.
5. The gears are progressive... you get better gears when you level up... most gears are in a range close to your level.

It is fair and well made... everybody benificiates from it... bad or good players had something that the other play didn't... from casual to hardcore.

Your example just show you choose to use the loot system from gridding... if you choose that you need to deal with the RNG... it is your choice... and until lvl 24 you get less Legendary because you don't need them yet (you need to level up your Rare gears first).

Well that explains why I've only got one Legendary. Still only Lvl 23.