By using this site, you agree to our Privacy Policy and our Terms of Use. Close
GribbleGrunger said:
pockethamster said:


You don't really understand do you?

In these screenshots The PS4 suffers from very low dynamic range which means that it is unable to show subtle diferences in light & dark shades - so all the lighter colours that Xbone can render beautifully on the PS4 they all display as white (and the subtle shadows display as black). This obviously compresses the tonal rage and therefore gives a more contrasty look becasue all the grey's and near blacks suddebly turn to solid black and all the light colours turn to solid white. Hence why it's most certainly not a good thing and you are not seeing anywhere near as many details.

All of this is quite clearly demonstrated throughout the screenshots, and in particular the one below.

Now you are welcome to prefer one over the other of course, and that may be the technically worse version (PS4) but in any professional capacity the better "quality" results are the Xbone. 


You're welcome

You have GOT to be joking. There's 'less' detail there because of bloom (looking straight into the sun).

No. Try watching the video - you will see that the cloud comes out of nowhere becasue the PS4 can't render the subtle diferences in ligh colors and instead blows it all to 255-255-255 white.

As I have said, all joking aside, I would guess that this is down to the capture method rather than a fault with the PS4; but reading the various defences of this problem is amsuing.