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First of all... best game ever.

I am liking 0.24 it is really coming along nicely. The contract language is just procedurally generated word salad, and it broke the only mod I really like (mechjeb it takes all the drudgery out of long missions, yes I can do orbital dockings and landings without it).

Once you get the hang of interplanetary transfers (it is more work to use mechjeb for these) Duna and Eve are a breeze. Not returning from Eve, that is incredibly hard. Mojo is crazy amounts of fuel to catch up with due to it's funky orbit, I usually build infrastructure to facilitate missions (refuelling depots, etc...) Jool is great because you can aerobrake and again build infrastructure to explore the many interesting moons. It is worth dropping a robot probe into Jool to collect science on the way down before it is destroyed.

The NASA asteroid missions are a challenging fun time. Piloting a crazy irregular hunk of rock takes a lot of skill.