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Hynad said:
QuintonMcLeod said:

Yes, because:

1) The game is over a decade old.

2) The original game was in SD with a 4:3 format. The new game was upgraded to 1080p with a 16:9 format.

3 The character models were completely redone (and not enhanced like TLoU's models)

4) The textures were completely redone

5) The environments were completely redone

6) The music was completely redone by a live orchestra (and not synthesized music from the last game).

7) New console exclusive features were added to the game such as off-screen play, Gamepad inventory system, mii-verse integration, tilt controls for aiming and etc.

8) New items were added to the game 

9) Gameplay element fixes were implemented into the game.

10) Pacing in the game had been corrected and made more streamlined.

11) Improved graphics with real-time environment lighting and other effects were added.


You'll have to provide links to support most of what you claimed about the game's graphics.
Especially so, since you're misinformed about a few of the points you tried to put forward. Like the game's music. It's the same as before: It still uses samples. They've only been remastered.

But here are some of the points about The Last of Us:

1: The game is still in high demand, despite being barely over one year old. :D

2: The game is going from 720p with barely any AA, to native 1080p with proper AA.

3: The framerate has been improved from 30fps to a rock solid 60fps, despite the doubling of the resolution and the original not being from 2 console generations ago.

4: In-game character models now match their pre-rendered cut-scenes counterparts.

5: Higher resolution textures.

6: A commentary track has been recorded with the game's director and the two main voice actors, which you can choose to listen as you play the game. 

7: Music was left untouched as it was already pretty much flawless and recorded using proper real instruments. ^_-

8: New console exclusive features were added to the game like game session video recording, sharing said video recording with friends, streaming it entirely, or posting it to a video hosting website like youtube. It is yet unknown if any controller specific improvements have been made. So let's not jump to conclusions about them. You can also voice chat with a friend even if they're not playing The Last of Us. =)

9: Every DLCs released for the game so far have been included on this single disc. So much for being such a despicable cash grab, right?

10: Several other gameplay improvements were implemented.

11: Improved shadows and lighting.


This is getting rather annoying shutting people down so many times within a single day.

I'll provide links for each of my points:

--------------------------------------------------------------------------------

1) The game is over a decade old. :

http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_The_Wind_Waker

2) The original game was in SD with a 4:3 format. The new game was upgraded to 1080p with a 16:9 format.

http://zeldawiki.org/The_Legend_of_Zelda:_The_Wind_Waker_HD

3 The character models were completely redone (and not enhanced like TLoU's models):

http://asset3.cbsistatic.com/cnwk.1d/i/tim/2013/01/25/022.jpg

4) The textures were completely redone

http://www.siliconera.com/2013/09/25/3rd-birthday-developer-worked-legend-zelda-wind-waker-hd/?utm_source=feedburner&utm_medium=twitter&utm_campaign=Feed%3A+siliconera%2FMkOc+%28Siliconera%29

5) The environments were completely redone

http://zeldawiki.org/The_Legend_of_Zelda:_The_Wind_Waker_HD#Graphics

6) The music was completely redone by a live orchestra (and not synthesized music from the last game).

(This isn't exactly correct, and you were right about this. The music is remastered, but it wasn't redone and most of it is still synthesized)

7) New console exclusive features were added to the game such as off-screen play, Gamepad inventory system, mii-verse integration, tilt controls for aiming and etc.

http://zeldawiki.org/The_Legend_of_Zelda:_The_Wind_Waker_HD#Interface_Changes

8) New items were added to the game 

http://www.neogaf.com/forum/showthread.php?t=689649

9) Gameplay element fixes were implemented into the game.

http://www.neogaf.com/forum/showthread.php?t=689649

10) Pacing in the game had been corrected and made more streamlined.

http://zeldawiki.org/The_Legend_of_Zelda:_The_Wind_Waker_HD#Gameplay_Elements

11) Improved graphics with real-time environment lighting and other effects were added.

http://zeldawiki.org/The_Legend_of_Zelda:_The_Wind_Waker_HD#Graphics

 

 

 

Now, as far are your points are concerned:

 

1) I never argued this.

2) This doesn't constitute as a remaster.

3) Refer to response #2

4) The character models are the same ones from the original game, except they've been touched up, and by touched up, that means given higher resolution textures.... That's it.

5) Right....

6) Refer to response #2

7) Refer to response #2

8) This is not a feature provided by the game. This is normal functionality on the PS4.

9) I've never argued this. Also, please refer to response #2

10) Such as what? Please elaborate.

11) I'll give you this one.