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wilco said:
eva01beserk said:

So the interviews with the devs saying themselfs that they are aiming for parity(not the first time, destiny said it to, not sure who else) is all in our heads. It might be the choice of the devs to do that for the cash, or they could have goten paid we dont really know the reason beacuse like i said before, no one is going to go rant about it to the media because they will probably loose what ever benefict they are guetting. 

What is not a theory is that when someone says that they are aiming for parity means that one version out perfoms the other and they are working hard to come to a middle ground. Even if that means that its not gimping the ps4 and just working really hard on x1, then all that effort could also go to ps4 and really put that game on another level. With the comon knowledge the the ps4 is 50% stronger then if detiny can be 1080p30hz on x1 then it can be no problem to get it to 60hz on ps4 but the interview said by the devs themself, no because we are aiming for parity.

Like I said, your type is unwilling to accept any evidence short of being a direct response from the heads that say yea we paid them. JUst to be clear again, I never said its whats hapening for certain, just that it is a posibility and you cannot dismiss everithing.


Companies don't have infinite resources and time. If they are developing for multiple consoles then chances are they won't be able to truly take full advantage of any of them. This is why exclusives are usually the best looking games. The fact that they may not be able to max out the ps4 due to other commitments with other consoles does not indicate that they are being "forced" to do anything. Would you prefer that they just ignored the XB1 and devoted all their time to maxing out the PS4? That is a bit selfish don't you think? When I worked in web development a lot of people really hated IE but we still developed for it and tried to make it run on par with other browsers. We didn't get calls from Microsoft demanding that we do that, we did it because we recognized that a lot of people still use IE and therefore it is important. 

I also don't know why you assume that just because destiny can hit 1080p/30fps on means that it should be able to hit 60 on PS4. Isn't it possible that they tried for 60fps on PS4 and it just wasn't stable so they opted for a more stable frame rate instead? You are taking this 50% more powerful thing way too literally.

Something like that could happen for Japanese 3rd party games with the PS4 versions being the lead platform as well as looking much more superior graphically on PS4, as most of those games usually sell more on Playstation consoles than on Xbox consoles, anyway. Series like Metal Gear Solid, Final Fantasy, Dynasty Warriors, Tekken, etc.