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curl-6 said:

I reckon FAST Racing Neo might also be a strong contender in the Wii U graphics department. We haven't seen screens or footage yet, but Shin'en's pedigree speaks for itself, and the engine its built on its already showcasing some very impressive results in Art of Balance, with subsurface scattering, physically based shading, and 4k-8k textures.

Oh I can not WAIT to see those screens/gameplay, whatever. I've played Fast Racing on Wii and was blown away by how good that looked. Shin'en knows exactly what they are doing. That could very well be the best looking game on Wii U, we will have to wait and see.